Capture the real world
Reconstruct the task, objects, and operating conditions from field references.

Physics-grounded 3D assets and simulation environments for robot training and evaluation.
3D assets
and environments
Train and evaluate robots in repeatable worlds, with precise control over physics, environments, and edge cases.
Reconstruct the task, objects, and operating conditions from field references.
Hold the scenario fixed, vary the conditions, and compare policies or software builds.
Use deployment failures to extend the next training and evaluation cycle.
Every asset shown was created by our world agent,
compressing weeks of manual work into minutes.
REAL
REAL
REAL
REALRigid assemblies, moving joints, deformation, and fracture studies.
Build the environment around the task, from connector-level manipulation to navigation through large scenes.
Inspect approach geometry and connector-level manipulation.
Vary layouts and lighting around a logistics task.
Place robot workcells in an assembly environment.
Explore aerial navigation through a suburban environment.
Compare a scene across day and night conditions.
Build outdoor workspaces around deployment tasks.
Study object interaction in cluttered indoor scenes.
Compare real and simulated interactions to examine contact, deformation, and task behavior.
Grasp & deformation / Plastic cup
Squeeze & dispense / Bottle
18.7° springback in the first 5 seconds after release.
Build repeatable tests from real-world edge cases and failure recordings.
Define the robot, task, sensors, and success criteria. We build the environment and simulation workflow around your deployment.
Submit text or reference images, track generation jobs, and download asset exports. Full scene authoring is available in the Gizmo Editor.
EXPLORE THE API
An evaluation workflow on Newton with hosted inference, scenario variation, and regression testing.
Tell us what you’re training or testing, and we’ll design the simulation around it.